Houdini 17 Banshee - Sneak Peek

"I'm always amazed when I see when real CGI water or fur working perfectly on a shot.
Today it's easy to believe what you see is for real.
Check out this sneak peek of Houdini 17 and get excited".
Jonas Wolcher - Producer and Director
 
Houdini 17 Banshee - Sneak Peek from SideFX Houdini on Vimeo.


Houdini 17 includes a wealth of new features, including a GPU-accelerated multisolver for cloth, hair, soft bodies and grains, a new white water solver, a material-based destruction framework, facial autorigs, fullbody IK, enhanced animation and modeling workflows, UV autoseaming, GLTF I/O, gamedev tools and much more.
On October 2, SideFX is hosting the Houdini 17 Launch event at Cirque Éloize in Montreal. The presentation will be recorded and we'll publish it asap afterwards.
The H17 release is scheduled for mid-October 2018.
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Music Credits: Olivier Orand
Album: Human | Live Nuit Hypnotique #4
Tracks: Forgotten Ritual, Benares

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Jonas Wolcher
Gothenburg, Vastra Gotalands Lan, Sweden
Jonas was born in Gothenburg at Östra Sjukhuset 15th of April 1973. He spent his childhood most of the time in Skåne until he went to school. Jonas began a career as a tourist guide, but then moved on to become a journalist. He started his first company (commercials) 1996 when he moved back to his hometown. There he tried many different works, salesman, sampler, telephone salesman, merchandiser. 1997 Jonas went to Gothenburg University to study Film Theory. After less than a year he couldn't go on any further. Jonas wanted to make film instead of becoming a film critic. Today 2016 He's now working with movies from all over the world. Jonas Wolcher has worked with special effects since 1998, for movies, music videos and lectures "impressive horror makeup easy and effective". Now Jonas Wolcher has been involved in several projects such as Sektor 236, Barracuda, WeekEND, Root of Darkness, Hermit, Monster Killer, Coctail Apocalypse, Precision, Stay among many.